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If your Mana Charge Speed is fast enough, then you won't need high Max Mana unless you want to use a spell which consumes extremely high mana. Once you've used all the spells in the queue, the wand recharges and uses the spell placed on the left end. If Shuffle is set to "No", the spell will be cast from left to right. Shuffle means spells loaded on your wand will be cast in a random order. The lower the Spread, the more accurately the spell projectile flies to the aimed location. Spread shows the accuracy of spell projectiles. Higher the Mana Charge Speed, the more mana recovers per second. The lower the Recharge Time, the faster the wand recharges. Recharge Time shows how much time it needs to do so. Your Wand needs to recharge when all spells in the spell queue are used. The lower the Cast Delay, the more frequently you can cast spells continuously. Time required to wait to cast another spell. Shows how many spells can be used in one cast. If set to No, spells will cast in order from left to right. If Shuffle is set to Yes, Spells will cast in random order. Learn what each stat means from the table below and choose the best wand possible.
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Noita Discord server has an active and friendly modding community on #modding-general and #modding-support.When you open the inventory and hover on your wand, a stat window appears and shows how strong your wand is.
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Make a copy of the mod mods\example and make some changes to it, familiarize yourself with the file structure. A lurid, splashy masterpiece that needs no help in looking amazing, but I’d still install Noita RP Mod.Go through Modding basics, debugging & best practices.Good starting points and further reading: steam/steam/steamapps/compatdata/881100/pfx/drive_c/users/steamuser/AppData/LocalLow/Nolla_Games_Noita/ This will extract the data files into.Right-click, Properties, General, Launch options) Start Noita on Steam, once, using -wizard_unpak as a launch parameter.You can now literally go and check out any gameplay secrets, so keep a spoiler alert in mind aswell. Now you have plain access to all of Noita's Lua code, entity XML definitions and spritesheets. Click the "View" button and check "Hidden items" to see all them. Many of the resources might be hidden.Bookmark or copy this folder somewhere for easy later access.A File Explorer window opened to Noita's resources should appear: ( %UserProfile%\AppData\LocalLow\Nolla_Games_Noita).Copy all of the files inside of the tools_modding\ folder into Noita's root folder.To access Noita's data files, do the following:
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It is not technically required to have these extracted, but seeing the file structure and any example code is immensely helpful. A good understanding of Lua is recommended, but a lot can be done without any programming knowledge at all, simply by editing the entity XMLs or associated spritesheets.įirst step before moving on, is to find the Noita base folder (most likely in C:\Program Files (x86)\Steam\steamapps\common\Noita) then go and read the tools_modding\READ_ME_FIRST.txt.Īll of Noita's base assets (spritesheets, scripts, entity definitions) are packed inside Noita\data\data.wak. Every separate "thing" in the game (enemies, bullets, wands, items, even the player) are just entities, composed of different components. Noita gameplay logic is mostly implemented in Lua and XML, as an Entity Component system (ECS). These pages hope to lower the barrier of entry and address any common pitfalls.Īll the tools you need to get started are: Modding Noita is quite straightforward and fun, but can still hide many implementation details in itself. For info about some specific existing Mods, see the Noita-mods wiki.
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For installing mods, see the page How to install mods. This page is written for aspiring modders.
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